‘Weedcraft Inc.’ lets gamers become legal marijuana tycoons


(Image courtesy Devolver Digital)

Smoking weed and playing video games are about to become even more synonymous with each other with the upcoming release of Weedcraft Inc.

The new game published by Devolver Digital allows gamers to build their own legal marijuana empire, Polygon reports.

Weedcraft Inc. explores the business of producing, breeding and selling weed in America, delving deep into the financial, political and cultural aspects of the country’s complex relationship with this troublesome and promising plant,” Devolver states. “Would-be Mary Jane moguls will need to prioritize resources carefully as they manage the production and distribution of their weed. Cultivate killer plants, cross-breed them to create unique strains of the devil’s lettuce, hire and manage a growing staff, and be prepared to take on the competition.”

The tycoon simulator draws inspiration from games like Roller Coaster Tycoon and Cities: Skylines, and allows gamers to build their very own cannabis businesses from humble beginnings.

Players will begin the game as small time pot growers who can eventually launch their own successful cannabis empire. Gamers start off by caring for plants themselves, but can go on to hire employees and expand their growing facilities.

They can also decide to enter the legal market and push politicians to introduce marijuana laws, or work in the shadows of a black market and bribe local law enforcement to look the other way.

“Employees, cops, and competition are all people you can research into, have relationships with, and have financial arrangements,” Scott Alexander, the game’s main writer, said to Polygon. “You can bribe. You can blackmail. You can force competition out of business. You can fire your employees or refuse to pay them [fair] wages and they can quit on you.”

Although marijuana has been heavily referenced throughout several video games, Weedcraft Inc. will be the first game with a serious focus on the reality of navigating America’s complex patchwork of state and federal laws.

“There’s been a lot of successful games that deal with weed as a subject matter, but none of them has dealt with it seriously,” Alexander said to Mashable. “We thought it was a genuinely interesting cultural topic with a lot of strange ins and outs, a lot of weird nooks and crannies — you’ve got black market people who’ve been growing in California decades. Now it’s legal. What does that mean for them? This is the kind of wild, strange financial territory you’ve never really seen.”

Weedcraft inc. is due for release in 2019.

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Smell The Truth is one of the internet’s most popular destinations for cannabis-related news and culture. This blog is not written or edited by SFGate or the San Francisco Chronicle. The authors are solely responsible for the content.

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